AI Insights · Timothy · October 2021
Top 5 Adventure Games on Android in Belarus, Q3 2021
Discover the performance trends of the top 5 adventure games on Android in Belarus during Q3 2021. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 adventure games on the Android platform in Belarus. Here’s a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Genshin Impact: Natlan Launch
Throughout Q3 2021, Genshin Impact: Natlan Launch experienced a dynamic quarter. Weekly revenue peaked at approximately $35.6K in early September, with a notable increase from $13.2K at the end of August. Downloads saw a high of 5.6K in early August before gradually declining to 3K by the end of September. Active users showed a positive trend, increasing from around 51.9K at the start of the quarter to 68.1K by the end.
Hustle Castle: Medieval games
Hustle Castle: Medieval games had a varied quarter. Weekly revenue fluctuated, peaking at $1.9K in mid-August. Downloads showed a slight increase towards the end of the quarter, reaching 541 in the last week of September. Active users saw a decline from 3.2K at the beginning of the quarter to around 3.1K by the end.
Guardians of Cloudia
Guardians of Cloudia exhibited significant growth, especially in revenue and active users. Weekly revenue surged from $125 in early August to around $1.8K by the end of September. Downloads peaked at 3.7K in late August before stabilizing around 1.7K in September. Active users saw a tremendous increase, reaching 5.5K in late August from just 203 in early August, and ending the quarter at 3.3K.
Black Desert Mobile
The performance of Black Desert Mobile was relatively stable with minor fluctuations. Weekly revenue reached a high of $901 in early July but generally stayed below $500 in the subsequent weeks. Downloads showed a declining trend, starting at 854 in late June and decreasing to 135 by the end of September. Active users also saw a decline from 4.1K at the start of the quarter to roughly 2K by the end.
Summoners War
Summoners War had a steady quarter with occasional spikes in revenue. The highest weekly revenue was $1K in mid-August. Downloads remained low throughout the quarter, with a peak of just 43 in mid-August. Active users hovered around 4K, peaking at 4.1K in late July and mid-September.
For more detailed insights and data, visit Sensor Tower.